#include <ui.h>
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void(* | DrawGL )(uiOpenGLAreaHandler *, uiOpenGLArea *, double width, double height) |
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void(* | MouseEvent )(uiOpenGLAreaHandler *, uiOpenGLArea *, uiAreaMouseEvent *) |
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void(* | MouseCrossed )(uiOpenGLAreaHandler *, uiOpenGLArea *, int left) |
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void(* | DragBroken )(uiOpenGLAreaHandler *, uiOpenGLArea *) |
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int(* | KeyEvent )(uiOpenGLAreaHandler *, uiOpenGLArea *, uiAreaKeyEvent *) |
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void(* | InitGL )(uiOpenGLAreaHandler *, uiOpenGLArea *) |
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◆ DragBroken
◆ DrawGL
◆ InitGL
◆ KeyEvent
◆ MouseCrossed
◆ MouseEvent
The documentation for this struct was generated from the following file: